Re: [NetEpic ML] more questions :)

From: Rune Karlsen <rune.karlsen6_at_...>
Date: Sun, 7 Apr 2002 16:52:44 +0200

    Hi,

    Im not talking about changing the Slann, only a few units which are too expensive. If you do the math, you see
    that they are too expensive. Even if you should pay what the two units would cost separately, they would still
    be cheaper than what they are now. You say we've playtested the Slann, and that is true to some extent, but
    you have to remember that we've only playtested what i usually field, and that is what i feel are worth their
    points! To say that we have playtested all the units is wrong.

    Rune
  ----- Original Message -----
  From: Eivind Borgeteien
  To: netepic_at_yahoogroups.com
  Sent: Sunday, April 07, 2002 3:32 PM
  Subject: RE: [NetEpic ML] more questions :)


  The Slann and necrons are good as they are pr now. I have even recomended people to buy them! The Slann have yet not lost bigtime so right now I see no reason what so ever to upgrade the units or make them cheaper. More playtesting is in order before we do any of that.

  Eivind
    -----Original Message-----
    From: Peter Ramos [mailto:primarch_at_...]
    Sent: 7. april 2002 03:09
    To: netepic_at_yahoogroups.com
    Subject: RE: [NetEpic ML] more questions :)


    Hi!

     

    You can't?! We'll have to remedy that. There should be a separate slann mage unit.

     

    As for the rest, we've been down this beaten path a lot in the last years. No doubt your buddies will show up soon with their reasons why the prices should stand. Conversely if they agree with you (after all I do recognize you, Eivind and others have tested the slann more than anyone else), then I'll go with it. Playtest speaks louder than reason. Granted most of my experience is with Necron (which don't seem to be a problem any more) so perhaps the slann are overpriced. But like I said if the "Nordic connection" agrees with your points then you got me as well.

     

    I foresee many things as far as revision, hopefully the second "slann wars" wont be one of them <grin>

     

    Peter

     

    -----Original Message-----
    From: Rune Karlsen [mailto:rune.karlsen6_at_chello.no]
    Sent: Saturday, April 06, 2002 8:11 PM
    To: netepic_at_yahoogroups.com
    Subject: [NetEpic ML] more questions :)

     

    Hi,

     

    more mindnumbing questions :)

     

    Why cant the Slann Mage be bought without a mech? And the prices don't seem fair either.

    You can buy the Great Magus for 150 and 3 Tadpole mechs cost 300 (100 a piece). Why does

    a Slann mage in a tadpole then cost 300? Shouldnt that be more like 200? Actually, it should be

    less, since you dont get 2 units when you buy the slann mage in a mech, you simply replace his

    save with the save of the mech and give him some other weaponry. Plus, he can't cost more

    than the Great Magus without his mech, which means a Slann mage should be around 100 points.

     If you upgrade his tadpole mech to a Frog, you pay 100 extra,

    but the support card upgrade costs 33 per mech. If you upgrade him further to a Bull frog, you pay

    200 extra, but again, the support card upgrade costs 66 per mech. Do the math, he simply costs 3

    times as much to upgrade as other mechs. I've only fielded this mage a few times, due to the extreme cost

    , and that was when we used the infamous 1.0 rules. As if the cost wasn't enough,

    since he doesnt exist as other than a mech, you have to purchase at least a support card of other mechs

     to place close by him, or he is an obvious target amongst infantry and vehicles. So, if you field him without other mechs, and

    want him to survive for more than 2 minutes, you have to put him in a bull frog mech at a mere 500 (remember,

    this is also a special card). Now, for 500 points as a special card, other armies can buy some pretty

    nifty stuff! Please, the cost has got to go down and be relative to the other mech prices. Also, the mage

    has got to be able to be bought separate from a mech (with some different powers maybe?).

    I think we've gone a bit overboard on some of the Slann prices. They aren't all that great, and they shouldn't

    cost more simply cause they're Slann units. Equal stats should have similar costs, depending on army

    structure of course. As i see it, the Slann Mage in a mech should cost 150 for the tadpole version, 175 for the

    medium version, and 200 for the heavy version. I think these prices are fair, considering they're upgrades, AND

    you have to buy other mechs as well or lose your mage to a barrage of fire almost before you've placed

    him on the table.

    And while im on the subject, i'd also like to mention the Slann Time Mech. There aren't any mech upgrades here,

    it simply costs 500 for a heavy mech version. Now, the Time Stasis beam or whatever its called is the same power

    as an Eldar Warlock has (he costs 125 points, and has other powers as well). The Slann Time mech has only

    this one power. Lets for arguments sake say that the Slann Time mage outside his mech would cost 100 points since

    he has only one power. That means his upgrade to a heavy mech costs 400. Either the Heavy mechs should cost

    1200 for 3, or this is also seriously overpriced. The same also goes for this unit when it comes to buying support

    mechs. I think a fair price for this unit would be 200, same as a Slann Mage in a heavy mech. I also think that

    the Time Mage should be able to exist without his mech (perhaps his ass is welded to the seat, or maybe he's

    gotten so fat he can't get out of it anymore? ;). If so, he should get some additional Time based powers.

    True Slann company cards are very expensive, so True Slann special cards are very rare, maybe you only have

    one in a 3k game. With the overpriced mech mages, i choose to bring the Great Magus every time. Do you realize

    there are only 4 True Slann company cards, but 9! True Slann special cards if you count the 3 versions of the

    Slann mage mech? More company cards are definately needed, or maybe the rules on army composition are too strict?

     

    A long rant as usual :)

     

    Rune

     





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Received on Sun Apr 07 2002 - 14:52:44 UTC

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