RE: [NetEpic ML] NetEpic Version 5

From: Peter Ramos <primarch_at_...>
Date: Mon, 6 Jan 2003 10:53:01 -0400

Hi!
 
One note of caution for all members, I don't want this to devolve into a
"version war". Obviously each edition of net epic has its own charm and
each version will have its place and availability. It's more a question
of coordination and use of resources, since Jar and I (and a small group
of interested parties) can finish it much faster than our current snails
pace.
 
Also, my good friends from the north (Nils and crew), do not think you
have started some nasty landslide. I have been thinking on this for
quite some time and it was actually Darius, from a post long ago, that
got me thinking on this.
 
Those who have been with net epic for a long time knows, that it is
usually a fraction of our members that actively participate in net
epic's revisions. That is okay, since I view this as a vote of
confidence from most members that they trust us to "do the right" thing
with the game and are content to use what we create and test. With 5.0 I
think the group of active participators is tighter and I wonder if I
should form a small design group to make things efficient.
 
Opinions?
 
Peter
 
-----Original Message-----
From: NetEpic Webmaster [mailto:tom.webb_at_...]
Sent: Monday, January 06, 2003 10:32 AM
To: netepic_at_yahoogroups.com
Subject: [NetEpic ML] NetEpic Version 5
 
Hi all,
 
        I will use most certainly use NetEpic 5, as far as I can see
NetEpic was born from Space Marine 2nd Ed, and has had a gradual
evolution with each version steadily improving. We have had new models
provided to us which with this revision will gain rules, we have cleaned
up a lot of mistyped information, errors and cost anomalies. Without
evolution, games stagnate, I like to face different tactical challenges
when I play NetEpic, in fact when I face units that I have never played
against before it keeps me on my toes...
 
        Chess is the obviously contradiction to my view, it doesn't
evolve it has a static rules system, but EPIC is more than just a test
of logic, it is a whole world, an atmosphere which is reflected in the
fan fiction we get for it. As part of this, new units and updated rules
(not necessarily changed rules, but reworded to make them clearer) are
essential to keep the system alive.

Tom Webb
Webmaster of Netepic.org - Home of Netepic, EPIC: Armageddon, VOID and
Heresy




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Received on Mon Jan 06 2003 - 14:53:01 UTC

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