Re: [NetEpic ML] [5.0] Squats part 2 Infantry
Sounds good to me, after all surely it is easier for untrained troops to use rifles rather than assault weapons?
----- Original Message -----
From: Eivind Borgeteien
To: netepic_at_yahoogroups.com
Sent: Thursday, June 19, 2003 6:43 PM
Subject: RE: [NetEpic ML] [5.0] Squats part 2 Infantry
Hi
My gaming group as on several ocations tested the shortbeards. We have substituted their bolt pistols with lasguns and also taken away their ability to reroll CC. (You have to grow more beard to do that, laddie! :-) )
Their new prize would be 450 / 5VP pr company and 150 / 2VP pr squadron.
I would suggest that we rather use this stats.
Eivind
SHORTBEARDS
The rising of a Squat army is not something of a few months. The young squats must observe some years of military service before deciding his role in the squat society. Since they are not enough cold-blooded to face most battles, they usually play the role of explorers and scouts. Due to the slow growth rate of the squat society, it's not usual to risk the lives of the younger ones and only in desperate or (supposed) secure situations are they used.
You can only field one Shortbeard Brotherhood (or a max of 3 squadrons) pr 3000 points.
Unit Name
Move
Save
CAF
Weapon
Range
Attack Dice
To hit roll
Target's save modifier
Notes
ShortBeards
10 cm
0
0
Bolt Pistols
25 cm
1
5+
0
Infiltration
Name
Contents
Break Point
Morale
Victory Points
Cost
Shortbeards Brotherhood (company)
1 Warlord
3 Shortbeards squadrons (1 hearthguard, 5 Shortbeards)
9
3
4
350
Shortbeard squadron (support)
1 Hearthguard, 5 Shortbeards
3
3
1
100
NOTE: I reduced the point cost since they had the same point cost as SM scouts having clearly inferior stats.
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Received on Thu Jun 19 2003 - 18:24:06 UTC
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: Tue Oct 22 2019 - 10:59:55 UTC