Hi again Kelvin!
One other problem. How would combat take place with larger units
(Knights, Praetorians, other Titans, etc) and infantry COMBINED?
What are your ideas, on making this work?
Thanks,
Warprat ;)
Warprat wrote:
>
> Hi Kelvin!
>
> I could go for this too, WITH your alterations. For the most part, I
> REALLY like it. Simple and easy, that's always good! The best rules
> are always this way.
>
> The only thing I worry about, is that EACH infantry/vehicle that wins
> against the titan, would score a hit. This can be excessive. Any
> ideas?
>
> Everyone is really making this a GREAT discussion, THANKS ALL!!!!!
> I think were going to end up with some AWSOME rules.
>
> What does everyone else think?
>
> Warprat ;)
>
> > >Increased CAF's
> > >
> > >A nice thought, as simple as can be since you are not making any rules
> > >changes, just editing titan values. Its a real boon from the point of view
> > >that it uses the standard combat system and no additional rules are needed.
> > >
> > >On the downside are the high CAF's proposed high enough to make attacking
> > >them a moot point? Dont know really. My feeling is that this is more
> > >effective since issues of total annihilation are softened and better troops
> > >would be better at this than cannon fodder types. No additonal die rolls are
> > >needed because the casualties are weeded out in the standard close combat
> > >process.
> >
> > Well, I'd support this alteration if we simply allowed the Titan to double
> > its CAF when fighting any units who's class is less than Knight (this
> > should include Daemons boths Greater and Lesser). This way we represent
> > the Titan's antipersonnel-type weapons (Electrohulls, defence weapons,
> > Poisons, spikes, ballistic Gretchin, etc...) without bothering with that
> > old "Electro-Hull" rule. Plus it still makes the Titan vulnerable to
> > larger units (Knights, Praetorians, other Titans, etc) and uses the current
> > rules with only ONE modification.
> >
> > -Kelvin....
>
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Received on Fri Apr 14 2000 - 03:53:39 UTC