This is a good idea!
> -----Original Message-----
> From: nils.saugen_at_... [mailto:nils.saugen@...]
> Sent: 22. mars 2001 11:00
> To: netepic_at_yahoogroups.com
> Subject: RE: [NetEpic ML] Campaign System
>
>
> I think one could do a map based campaign.
>
> You define certain areas of this map to be supply centers,
> for each supply
> senter you hold you are awarded a certain number of points
> with wich to by
> units. Problem here is to keep the war going in a balanced
> fashion. It's not
> fun to fight armies that ar signicantly bigger than your own
> pointwise. The
> interesting aspect of this is that we could establish a
> campain central with
> the map. Then we could make the board into areas, where the
> different groups
> fight for controll. We supply battle results to the campain
> central and they
> keep track of the war progression. This way we could have a
> NetEpic grand
> tournament/war.....
>
> Nils
>
> -----Original Message-----
> From: Alberto Lagi [mailto:alagi_at_...]
> Sent: 22. mars 2001 10:18
> To: netepic_at_yahoogroups.com
> Subject: Re: [NetEpic ML] Campaign System
>
>
> > Battlefleet Gothic also has a campaign system. It is pretty
> simple, but
> byno
> > means bad.
>
> I think it is similar to that presented in Codex Titanicus for AT.
>
> > My suggestion is to look what some existing systems have,
> take the best
> ideas
> > and combine them, and then make the rest up.
>
> I also agree!!!Even here we can make a basic sistem with many
> advanced and
> optional rules. It would also be interesting to consider a
> set of special
> rules
> on how each different army conduct a campaign. After all
> racial differences
> are
> very stressed in the 40K fluff.
>
> Alberto
>
>
>
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Received on Thu Mar 22 2001 - 10:30:19 UTC