Re: [Epic] Net Epic

From: <earndtrp_at_...>
Date: Wed, 05 Feb 1997 15:03:17 +0800

On Tue, 4 Feb 1997, A. Allen McCarley wrote:

> > You also neglect that it would be difficult
> > for a jetbike to hover safely on the roof of a building or a shear rock
> > face. That is why skimmers can't end their move in impassible terrain,
> > not simply becasue the model doesn't fit.
>
> The end of a turn doesn't represent a sudden point in time where everyone
> suddenly stops moving. It is an artificial time break where you conduct
> the combat that should actually have been happening all throughout the
> turn. This type of artificial time step is necesary because of EPIC's
> current combat system, but should not limit the game any more than
> absolutely necessary.

The end of movement phase also represents the time at which the weapons
on the vehicle are fired. It would be very difficult to fire weapons at
the same time as trying to fly low over a building or through a
geological feature.
Received on Wed Feb 05 1997 - 07:03:17 UTC

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