RE: [Epic] Mega-Gargant Close Combat Weapon/New Ques

From: Miller, Chris <CMiller_at_...>
Date: Fri, 12 Dec 1997 08:32:23 -0600

>The Close Combat Weapon of the Mega-Gargant has a range of 0 and a FP of
>(1), while all Close Combat Weapons of other Gargants/Titans have a range of
>30cm and a FP 4... Are the stats of the Mega-Gargant's CCW a misprint ?
>

--------> No. Earlier versions of the game assumed many of the other
close combat weapons (Ripper Fist-gargants, Doomfist(?) on the Banelord,
Eldar PowerFist,etc) had guns of various capabilities built in for when
the unit was not in CC, and the mini's usually even looked this way. The
Mega-Gargant's arm was CC only in TL, so looks like they just carried it
over.
   I would say that you can look at the mini's and tell, but this falls
down with the Imperials. Last ed, those CC weapons had no shooty bits,
now they do. Oh well, they'll probably change that when they release new
Reavers and 'Hounds.

   Now a new one. The Mega lists "3xGun Decks". So, given the 8 fp each,
this would be 24 fp. It also says "2xKrooz Missiles". Now in SM/TL these
were one-shot missiles, but looking at it now, I would assume that means
2 shots per turn. I believe someone mentioned something like this a
while back (Could I be a little more vague?) so what came of it?

Chris Miller
Received on Fri Dec 12 1997 - 14:32:23 UTC

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