Re: [Epic] Ahhh! An Imperator!
The Imperator is a very hard target to take down. Take pity on my poor
opponent who regularly takes Tyranids against me. The argument is that the
Imperator is SO expensive (though cheaper than in the last edition of the
rules) that it is presumed to be almost an army in itself. It follows that
you would require a small army dedicated to bringing it down.
I have never seen my Imperator destroyed, but in the interests of fairness,
I have had many discussions with my opponent on how to bring this thing
down - he also has a MAJOR problem in dealing with Eldar Phantom Titans.
Close combat is an option, but you have to be able to get another titan
armed with a close combat weapon that close - not an easy prospect. In
truth, I have never faced an Imperator, but I would be reasonably confident
in taking one down if I was playing with Eldar. Concentrate on Pulse Lasers
and Flyers to bring the shields down (perhaps D-cannon to get some 'cheap'
hits) and then use the awesome Engines of Vaul on pop up to deliver the
killing blow.
My heart goes out to armies like Tyranids who have very little firepower
(which is easily suppressed by the Imperator) and need to be able to close
quickly to then lose hundreds of lives desperately trying to get a lucky hit
that just may cause the Imperator some annoyance.
If we could widen this discussion just slightly, my opponent would be more
than grateful if anyone could help his bugs destroy Imperators and Phantoms
(not in the same game, obviously - we are not cheesemongers).
>I am SO glad to hear THIS!!! Mine is on order from Mail-order.=) =)
Received on Wed Dec 31 1997 - 12:15:56 UTC
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