[Epic] War Engine BM suggestion

From: Carl Billen <billenc_at_...>
Date: Fri, 6 Feb 1998 09:04:24 +0100

How's this for a stupid, but simple rule:

Each War Engine has a 'Blast Marker Ignorance' number, which equals its
points value divided by 100, rounded up. This results in the following
values:

Warhound : 2
Reaver : 4
Warlord : 6
Adeptus Titanicus Ordinatus : 2
Imperator : 9
Leviathan : 4
Shadowsword/Baneblade : 2
Ork Battle Fortress : 1
Gargant : 3
Great Gargant : 5
Meag Gargant : 7
Revenants : 2
Phantoms : 4
Cobra/Scorpion : 2
Subjugator : 2
Questor : 2
Plague Tower : 2
Lord of Battles : 3
Hierodule : 4
Hierophant : 5
Dominatrix : 5

When a War Engine wants to fire, the BMs on it are counted and the 'BM
Ignorance Number' is subtracted. The result (if it is positive) is treated
with the normal BM rules; if it is negative, the WE can fire without
problems.

Example : A Shadowsword has 1 BM and its nearest enemy is 45 cm away. Under
the old rules, it would not be able to shoot. But according to this system
: 1 BM - 2 < 0 it is not affected. It would need 3 BM before it would be
unaffected. If it has 3 BMs and its nearest enemy is less than 30 cm away.
3 BM - 2 = 1. As it can fire with its sponson turrets, 1 FP is subtracted
from that.

Land Raiders are not WE, and are therefore affected normally.

The rule could be expanded to the point that the WE automatically loses a
number of BMs during the rally phase equal to its 'BM Ignorance Number',
before rolling the D6-1 for BM removal.


It's just that with the -1 to hit modifier rule suggested earlier on the
list I have to think a bit too much; for each shot you have to recalculate
the to hit number, while my rule is just a simple number which can be
written on the detachment sheet and only has to be consulted once before
firing (I'm just not very good at calculating and apllying modifiers...)
Tell me if you like/hate this suggestion.

Carl Billen
billenc_at_...
Received on Fri Feb 06 1998 - 08:04:24 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:10:16 UTC