>I'm sick of all you SM/TL players whining about how great it is.
---------> Consider that button pushed...
>Frankly, I wanted to get Titan Legions but, in all the years I've been
>playing 40K, I NEVER found anyone who played it.
----------> Neither could I, so I bought it and convinced my friends to try
it. Haven't had a problem since. Convinced a few others as well.
At least now I can find
>people to play.
---------> A good thing, but you could try to start something yourself, too.
As far as EPIC being brain-dead, its cool to be able to
>finish a 1500 pt game in under two hours. I don't mind complexity (I
>still play ASL) but miniature games are slow enough without hundreds of
>die roll and charts to look at.
------------> Not too many charts in SM/TL other than unit stats, and once
you know them, you rarely need them. E40K kept the other tables and added a
bunch more,like firepower, firefights, assaults, etc.
>
>And enough about GW being evil, the fact is 40K/Epic/Warhammer are the
>best supported miniature games in the history of humanity. On any given
>Sunday, I can find a new person to play in any of half a dozen game
>shops in my neighborhood. The only game that can beat that is "Magic".
>
> -- Aaron
>
---------------> They are well supported, until a new version comes out,
which invalidates half of your mini's. So far we've had 2 WH40K's(did both),
3 Epics(did 3 of them), and 5 (!) versions of WHFB (did 4 of them). Since
they only support the current 3 versions of these games, they're running
about 30% if look at the versions seperately.Not to mention other good games
like ManOWar and Blood Bowl (and it's 3 versions). ASL has been using the
same rulebook for 12 years now - they've added to it, without forcing
everyone to constantly buy new rules to play the same forces. I wouldn't
call them evil, but it understandably makes people mad. SM/TL was a good
game that was fairly popular in the U.S. - maybe not as much as Fantasy or
40K, but sold a lot better than many other companies flagship products. E40K
is a good game also, but it was presented as an evolution of SM/TL which it
is not - if they'd revised the existing system, people would have groused
but not quit. Froma gamer's point of view, many people would say they mad a
mistake.
As it is, many people did quit, and the game doesn't seem to be as big
as GW thought it would be, so from a "business" point of view, they may have
a made a mistake as well - I'd say it remains to be seen.
If the game had really taken off, it might be different, but right now I
can't get many of the old players to play it and I can't get many new
people interested in it either - and there just isn't the in-store
popularity you used tto see either, so I'd say there is an issue somewhere.
I'm a lot happier to have some form of Epic supported rather than none at
all, and I'm concerned about how it will go in the future.
Chris Miller
Received on Fri Feb 13 1998 - 02:21:49 UTC
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