Re: [Epic] game scale (long gripe)
>> I like the ranges in Dirtside II. Most weapons can hit most points on the
>> battlefield. But at the long ranges there is little hope of hitting the
>> target. But at least there is hope. Damn good game Dirtside II. With this
>> price increase GW can kiss my custom goodbye.
>
>Yeah, but it has that damm silly draw counters to see what you do when
>you hit system.
Easily remidied. Just come up with an opposed die-roll system like in
StargruntII. I've thought about this alot and am looking at working with my
frienbds and producing a workable opposed die-roll system that takes into
account the different effects of the different weapon systems. These a very
simple version in StargruntII already, so the translation houldn't be too
hard I hope. Even with the silly "drawn counters" damage system, its still
a great game.
-Kelvin.....
=====================================================
"Do not run, we are your friends."
-Martians from 'Mars Attacks'
=====================================================
email: kx.henderson_at_...
Received on Thu Jan 01 1970 - 00:00:00 UTC
This archive was generated by hypermail 2.3.0
: Tue Oct 22 2019 - 13:09:13 UTC