Re: [Epic] Titans and Eldar (looooong) (was: Titans and CC)
At 02:20 PM 21/3/97 -0800, you wrote:
>>Five Medics are like Chaos, but not as good. Although if he gets
>>overlapping fields of influence, you can make a bunch of medics
>>invulnerable... (Six medics standing together get 5 chances to save on 5+,
>>pretty good odds that you will live forever...)
>
>I dunno about this. Does everyone on the list play like this? My group
>has always played that you can't overlap medics and techmarines, as that
>would just start getting a little weird. There has to be a point at
>somewhere that you just can't save a downed comrade anymore, they're just a
>smoking pile of ash after being hit by a Volcano Cannon. It seems a little
>rules lawyerish/cheesie to load up on medics and stick them all together to
>create an invincible battleforce of infantry. That would mean that you
>would only have about a 13% chance of killing any of the infantry they were
>with after you hit them, and once you punched through their screen, you'd
>still only have a 20% chance of killing one of the medics.
>
>>Agro
>
>Michael the Liu
>
>
Its on the FAQ's from Allen. And are you aware that a Medic/Techmarine can
save you from vortex templates and Warp hunters and other fairly massive
overkill weapons too?
Agro
Received on Sat Mar 22 1997 - 07:46:46 UTC
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