RE: [Epic] Epic 40K Facts

From: Farley, James <JFarley_at_...>
Date: Wed, 26 Mar 1997 11:22:11 -0800

>
>>> BADS:
>>>
>>> * Eldar are [can be] Cheesy
>>
>>again? its a tradition :) eh eh!!!
>>
>>> * Special/Strange unit weapon effects are gone (bubble chukka, wave
>>> serpent, tractor cannon, psy lance, etc.)

>Then how, exactly do the Eldar become cheesy?
>
>Temp
>

First movement, warp spiders swooping hawks, etc. can move 30 cm and
then charge (or assault move) 45 cm. This is faster than a jet bike
(total of 75cm to 70cm).

Second titans. They are just about as tough as imperial titans, but
they have a 2+ save on ALL hits all the time. Eldar titans will be to
hardest to kill titans in the game. (and for 10 extra points, you can
make it into a warlock)

Third, the psi-factor. They can build units with 5 warlocks in it and a
farseer. This will always give them a +1 in close combat (witch is a
big deal in the new system)

Forth, pop-up attacks, now better than ever. You can move at charge
speed and still pop-up. You can fall back and pop-up (normal movement).
And you can overwatch and pop-up (reroll misses).

Eldar don't have to be cheesy, but you can build a force that is.

>
Received on Wed Mar 26 1997 - 19:22:11 UTC

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