[Epic] Re: [E40k] Questions

From: Richard Dewsbery <dewsbery_at_...>
Date: Fri, 25 Apr 1997 19:31:36 +0100

Another one that came up in my game on thursday was a similar situation
but involving mega-cannon rather than Pulsars.

Question - how many blast markers are placed when a mega cannon is
fired? Rules state (p34) "each mega cannon attack places one BM on the
target detachment in addition to any other blast markers that would
normally be placed."

But what does this _really_ mean?

Example - a Warlord is armed with 4 mega cannon. It is shooting at a
detachment of 12 ork Boyz. It can fit 3 stands under a barrage template,
and can do this 4 separate times, each time hitting a different group of
3. It shoots all 4 mega cannon at the orks. The first 2 attacks kill1
ork apiece, the second two kill two. Does it place:
1) 2 BMs - 1 because there are 4 SHWs firing, plus 1 addtional marker
for a mega cannon attack;
2) 5 BMs - 1 because there are 4 SHWs firing, plus 1 addtional marker
for each mega cannon firing to a total of 4;
3) 7 BMs - 1 because there are 4 SHWs firing, plus 1 addtional marker
for each hit on the orks (with a total of 6 hits);
4) 13 BMs - 1 because there are 4 SHWs firing, plus 1 addtional marker
for each attack die rolled (and each megacannon rolled to hit 3 targets
for a total of 12 rolls);
5) something else?


Secondly, is it right that a unit with a factor of 1 beats a unit with a
factor of 0 by 4 or greater for a +4 modifyer in close combat or
firefights? I know this is correct according to the laws of
mathematics, but it wouldn't be the first time a group of games
designers failed to appreciate one of the subtleties of numbers.

Richard
Received on Fri Apr 25 1997 - 18:31:36 UTC

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