Miller, Chris wrote:
> >Concur again. Trouble is, what are the WH40K stats on it?
> >
> -----> (Maybe this is the point you were trying to make, but I'll drive
> it
> on in:)
Correct.Right on target, you may fire for effect:
> There are no 40K stats for it - it's never been made or drfined for
> the game.
>
> So we're pretty much free to make it whatever we want. I'd say what it
> was in 1st ed and 2nd ed is of limited usefulness (yes I have both
> and played both). I don't like making it a heavy barrage as it's only
> going to fire every other turn. A mega cannon might work, but then
> the cost is going to be up (way up). The orks could certainly use
> an AT unit as they have about none now, and I believe we can get
> death rays on one of the mekboy vehicles now. Also, AT would keep
> it cheaper so you might see them a little more...
...so I prefer to use the Fluff. Which is why I like the Mega-Cannon
idea,
despite the horrendous cost.
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Received on Sat Jun 28 1997 - 02:52:52 UTC