RE: [NetEpic ML] [v5.0] IG Infantry - new units
 
[snip]
> ï‚· Targeters - Storm Troopers do not receive the -1 To 
> Hit penalty 
> normally associated with Snap-fire.
This rule would make them the equivalent of robots and better than Space Marines, who in addition to having biotechnological augmentations have auto senses.
> ï‚· Deep Strike - The player picks a location on the 
> tabletop and rolls 
> for scatter twice. Once the landing point is determined the player 
> places all stands anywhere within a 20cm radius, then scatter each 
> unit once. Stands that lands in impassable terrain or over another 
> unit are destroyed. Any unit on first fire orders may snap-fire at 
> the landing detachment (no need of LOS, just fire arc and range).
> 
 Infiltration would also IMO fit well with their commando mentality.
> Move: 10 cm 
> Save: None 
> CAF: +1 
> Weapons: Hellguns
> Range: 50 cm
> Attack Dice: 1 
> To-hit: 5+ 
> Save mod: 0 
> Notes: Elite, Independent, Targeters, (Deep Strike)
> 
> Storm Troopers platoon (Special card) - 4 Storm Troopers stands, 2 
> Chimera
> BP 3, Morale 3, VP 2, pts 175
> 
> +++
> 
> Medic
> These are the Medics of the Company who carry Medi-packs to help the 
> wounded soldiers. 
> á ’3; Medic - Any friendly Infantry and Cavalry stand 
> within 10cm of a 
> medic receives a 5+ fixed Healing save in addition to any normal save 
> the model has.
> 
> Move: 10 cm 
> Save: None 
> CAF: 0
> Weapons: Laspistol
> Range: 25cm
> Attack Dice: 1 
> To-hit: 5+ 
> Save mod: 0 
> Notes: Medic
> 
> Medic (Special card) - 1 Medic stand, 1 Chimera
> BP Medic, Morale -, VP 1, pts 100
> 
The guardsmen don't have the fast-healing superhuman body of a Space Marine, which IMO means that 1) the guardsmen can't be patched up as fast and 2) they are more seriously hurt when hit. IMO if a medic is included his abilities should be restricted by a maximum number of stands he can patch up in a turn.
> +++
> 
> Comments? =)
> 
[snip]
Has anybody taken a look at the files I mentioned?
Jyrki Saari 
Received on Mon Aug 19 2002 - 06:35:58 UTC
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: Tue Oct 22 2019 - 10:59:47 UTC