RE: [NetEpic ML] Slann Necron

From: Karlsen Rune <rune.karlsen_at_...>
Date: Tue, 10 Oct 2000 08:36:09 +0200

The Necron Assault troops have always had warp jump. Warning : any point
increases now, and the
Slann army would be unplayable. A 300 point incrase on the Assaults in my
last battle against IG
would have meant that i wouldn't have been able to bring the Nemesis Tanks
OR the Vanguards. That
would have been fatal, and i doubt it very much if the Slann would have
lasted the first round.
 
And please, isnt there any way to go over the rules and remove ALL typo's
once and for all? God knows
there've been enough revisions, and some errors/typo's have lingered forever
(like the titan repair roll).
Now the Gravguard minimissiles hit on a 5+, not a 4+? Another typo. I don't
mean to criticize, i know
nobody is getting paid for their work, but i cant be too hard to errorcheck
a document before releasing it?
 
Rune
 -----Original Message-----
From: hellreich [mailto:hellreich_at_...]
Sent: 10. oktober 2000 03:01
To: netepic_at_egroups.com
Subject: [NetEpic ML] Slann Necron


Peter I need to ask why and when were the Necron Assult given the warp jump?
I think this is to much power for them since they do recive a 4+ regen roll
when not killed in colse combat, this should help them reach the enemy just
fine. By given them the warp jump a point increase is needed. I'd given the
Exodus Warp walkers to keep the Slann and Exodus in tune with each other the
better race making it into mech and titan jumping abllity while the lower
race only mastering man jumps. If we are going to give the Necron this then
they should be limited like the Exodus and not allowed to jump past 40cm.
Now for point cost lets just look at the two units Warp Walkers 6 models +4
CAF and a 25cm weapon for 250pts thats 41.6 pts a model with only a 6+ save
not fixed, only jump 40cm, can only be bought as support card no company.
Necron assult 5 models +5 CAF no range weapon 200pts 40pts a model with a 6+
save can self repair on 4+ except in close combat, can warp jump unlimited
depending on rolls, but will make a 60cm jump with little or no harm. to me
the necron unit comes out to be 300pts and the company come in at 900 pts.

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Received on Tue Oct 10 2000 - 06:36:09 UTC

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