RE: [Epic] Re: Fliers

From: Crocker, Cyril <ccrocker_at_...>
Date: Fri, 11 Sep 1998 07:48:39 -0400

Where did you get that number? Considering an assault phase is supposed
to represent an entire game of 40k, I think you may be incorrect.

-----Original Message-----
From: StarFox567_at_... [mailto:StarFox567@...]
Sent: Thursday, September 10, 1998 8:00 PM
To: space-marine_at_...
Subject: Re: [Epic] Re: Fliers


In a message dated 98-09-10 04:05:35 EDT, you write:
<<
 I have lots of fliers because they are fun to paint but I must admit to
not
 finding them of great excitement in the actual game (E40K). I think,
for me,
 the greatest problem is the way fliers disappear to refuel etc every
other
 turn. Do we really need to limit their effectiveness in this way?
Surely in
a
 40th Millenia battlefield the effect of air support would be much
greater
than
 can be achieved with the "wait a turn" rules.
>>

Actually since the turns to scale in Epic are all of 12 sec long all the
refule rule represents is teh time it takes to get positioned for
another pass
:)
Received on Fri Sep 11 1998 - 11:48:39 UTC

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