>> > I've got to disagree. A save has been broadened to include kill effects
>> > which are not described as "hits", such as a unit which loses close combat
>> > and cannot retreat.
>>
>> When did this happen? Saves are useless if
>> you're broken & caught by the enemy.
>
>I guess I missed that one. I thought it had been settled that the save
>ability let you roll to survive if you're broken & caught by the enemy.
Far from it. There is nothing in the Q&As that addresses this. It's
a judgement call really. Personally, I don't think a save would help.
I interprit the rules as basically saying no unit should ever end the
turn within 15 cm of an enemy unit unless one of those units is a WE.
David
Received on Tue Jul 29 1997 - 14:25:38 UTC
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