RE: [NetEpic ML] Re: Slann probable change.

From: Karlsen Rune <rune.karlsen_at_...>
Date: Thu, 12 Oct 2000 08:20:30 +0200

I don't understand the logic behind wanting one roll on the disruptor
missiles. The missiles are entirely in thread with other barrage
weapons. A field such as this would affect different people/vehicles
differently, based on their anatomy/placement/shielding and so forth.
This random element applies to all other barrage weapons as well,
and i can't see why the missiles should be any different. This is
the Slann's only barrage weapon (if you exclude the titans), it's
not like they have oodles of them...

Rune

-----Original Message-----
From: Eivind Borgeteien [mailto:eivind.borgeteien_at_...]
Sent: 11. oktober 2000 17:15
To: netepic_at_egroups.com
Subject: [NetEpic ML] Re: Slann probable change.


--- In netepic_at_egroups.com, "peter ramos" <ramospeter_at_h...> wrote:
>
The disruptor missiles. Nils and I wil have a game next week to check
out if we rather should have one roll pr detachment under the
template rather than each stand.

We let you know our conclusion

Eivind
Hi!
>
> Yes, well leave them in the optimal section, and we will make sure
the -1CAF
> does not apply.
>
> Everyone else agree?
>
> Peter
>
>
> >From: Karlsen Rune <rune.karlsen_at_e...>
> >Reply-To: netepic_at_egroups.com
> >To: "'netepic_at_egroups.com'" <netepic_at_egroups.com>
> >Subject: RE: [NetEpic ML] Slann probable change.
> >Date: Wed, 11 Oct 2000 15:16:26 +0200
> >
> >Hi :)
> >
> >1. Yes, they arent really needed, although they are rather cool.
> >Leave them as optional?
> >
> >2. Agreed, although the Necron Assaults would not incur the -1CAF
> >penalty the mechs do due to their size.
> >
> >Rune
> >
> >-----Original Message-----
> >From: peter ramos [mailto:ramospeter_at_h...]
> >Sent: 11. oktober 2000 15:06
> >To: netepic_at_egroups.com
> >Subject: [NetEpic ML] Slann probable change.
> >
> >
> >Hi!
> >
> >It seems that some of the ideas I put in have favor amongst the
slann
> >players. Can the major slann players agree on the following:
> >
> >1. Scarabs cards get fused with necron assault, their stats costs
and
> >everything else stays the same
> >
> >2. they keep their warp jump with the rules already in place for
slann
> >mechs
> >
> >I have to agree with Rune that we need to stop making changes, I
think the
> >Slann are where they need to be and local house rules can patch
things to
> >taste. the above are pretty minor changes, actually more like
> >clarifications
> >
> >since most have used the jump rules anyway.
> >
> >Is this acceptable?
> >
> >It seems this will be the last change since no complaints about
other units
> >have arisen amongst the slann players.
> >
> >Let me know what everyone thinks.
> >
> >Peter
>
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Received on Thu Oct 12 2000 - 06:20:30 UTC

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