Re: [NetEpic ML] Re: New file uploaded to netepic
If chaos has terminators, it should be able to teleport them. Teleporting
termies is optional, special card, very expencive and VP-giveaway. They are
no threat to the game ballance. Believe me, I have played them.
But T-hawks for chaos???
How did that ever sneak in???
Example:
In the first turn, fly inn a detachment of Death Guard or Thousand Sons,
make it land in the midle of the enemy. His formation is now usually pretty
tight so then you launch The Magic of Tzeench or Nurgles Rot to deal with
most of the enemy troops This can be devastating in any game and catastrofic
in games of 3000 points and below.
Or how about flying inn a unit of Night Lords and make all units within 10
cm go on fall back orders? This will most likely drive them off the board
and out of the game for good! A nice way of getting rid of the Ravenwing or
a bikerguild!
Airborne marines should be something strictly for Space Marines. Chaos
Legions should not be that mobile. This is very dangerous for game ballance!
Eivind
----- Original Message -----
From: "Luca Lettieri" <magnus_at_...>
To: <netepic_at_egroups.com>
Sent: Tuesday, January 16, 2001 11:07 AM
Subject: [NetEpic ML] Re: New file uploaded to netepic
> > Woha,
> >
> > This is really an issue for you, isn't it....
> >
> > Well, I must say I agree with you on this one Luca. Anyway, it'll
> > just be an optional unit!!!!
>
> It's an issue because I've seen it happen countless times, and ALMOST
> ALWAYS for chaos. I don't know why, it just happens again and again.
>
> With other armies there's hardly any problem. I mean, look at
> imperial ones: everyone agrees that it would be pretty stupid for any
> given imperial commander not to use a "joint army", but since mixing
> SM and IG would result in horrible cheese, no one gives a damn about
> logic and settles for play balance (as it should be).
>
> Then we get to chaos and...
> "chaos should get Thunderhaws, after all, normal marines have them so
> why not chaos?"
> "chaos should be able to teleport terminators into battle, after all,
> normal marines can do that so why not chaos?"
> "chaos cultists should have heavy artillery, after all IG armies have
> them and cultists are renegade IG"
>
> and so on and so on. Hello? If logic gets dropped to preserve balance
> in every other case, why chaos should be treated any differently?
>
>
> Luca Lettieri
>
>
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>
Received on Tue Jan 16 2001 - 11:31:46 UTC
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