[Epic] [E40K] Squats -- different list

From: Aaron P Teske <Mithramuse+_at_...>
Date: Wed, 4 Jun 1997 23:38:19 -0400 (EDT)

Well, I'm nearly caught up with the list (was 400+ messages behind,
until tonight), and just saw that Allen posted some Squat rules. So,
without further ado, I'm going to toss the ones I've been working on out
to the wolves. I'll be getting them up on a web page in a day or two,
which'll also explain some of the things I refer to in the army list, as
well as some of the rationales behind my choices. (Well, I guess I can
toss a couple things out now... er, one, anyway. ^_^;;; ) I don't have
most of the SHV rules worked out specifically yet, and no points values
for 'em, so I'll hold off. But here's the infantry & vehicles... maybe
tomorrow I'll write a comparison on mine & Allen's armies, and maybe the
one from that web page, too. Whee....

                Aaron Teske
                Mithramuse+_at_...
                Squat Leader, Den'Len Fetch
---cut here---

Squat Army List for Epic 40K
============================

Unit Speed Range Firepower Assault Armor Special(*)
------------------- ------ ------ ---------- ------- ----- ------------------
Warriors 10cm 30cm 1 2 4+ Stubborn
Berserkers as Warriors + Assault
Thunderers as Warriors + 2x Heavy Weapons

Hearthguard as Warriors + Hero
Warlord as Warriors + Hero
Exo-Armor 10cm 30cm 1 3 5+ + Save

Robots 15cm 45cm 1 2 6+
Support Weapons 10cm 45cm anti-tank 0 4+

Bike 35cm 15cm 1 2 4+
Heavy Weapon Trike 30cm 30cm 2 1 4+
Guildmaster Trike 35cm 30cm 1 2 5+ Hero
           

Rhino 30cm n/a 0 0 5+ Transport (2)
Termite 20cm n/a 0 1 5+ Transport (1),
                                                             Tunneler
Mole 20cm 15cm 2 3 6+ Transport (4),
                                                             Tunneler

Gyrocopter 40cm 30cm 3(^) 1 5+ Skimmer, Flak

Light Artillery 10cm 45cm barrage 0 4+ Artillery
Goliath Mega-Cannon 5cm 45-125cm Mega-Cannon 0 5+ Artillery
Thunderfire Cannon 0 60cm anti-tank 0 5+ Flak, Immobile(#)

Notes:
(*) All Squat units (including bikes, vehicles, support, artillery,
    etc.) are Stubborn.

(^) Gyrocopters on Flak orders have a firepower value of 1 as they cannot
    bring their secondary guns to bear.

(#) Immobile units fixed in place and cannot move; if forced to retreat they
    are destroyed.

=========================
Squat Warrior Brotherhood
=========================
-------
Command
-------
You must choose at least one commander, obeying the
 "Brotherhood Order of Battle" as set forth in the Squat
 rules section.

1 Detachment HQ ...........................+25 points

Up to one Squat Warlord ....................15 points
 consists of 1 Warrior unit (Hero)

 Extra cost to:
  mount in a Rhino .........................+7 points

  upgrade to Exo-Armor (Hero) .............+10 points

  include a Living Ancestor (+Psyker) .....+10 points

Up to two Squat Hearthguard squads..........15 points
 consists of 1 Warrior unit (Hero)

 Extra cost to:
  mount in a Rhino .........................+7 points

----------
Main Force
----------
Choose up to 6 squads from the following list per Warlord
 chosen and 3 squads from the following list per
 Hearthguard chosen; note that each command squad after
 the first counts as being under the command of the force
 commander.

Squat Warrior squad ........................20 points
 consists of 2 Squat Warrior units

 Extra cost to:
  mount in a Rhino .........................+7 points

  upgrade both units to Berserkers
  (Assault) ................................+4 points

  upgrade both units to Thunderers
  (2x Heavy Weapons) ......................+26 points

-------
Support
-------
Make up to 10 choices from the following list, but you
 may not exceed the number of choices made on the main
 force list.

Squat Termite* .............................10 points

Squat Mole* ................................25 points

        (* if Termites or Moles are taken as support, the
           detachment becomes a tunneler detachment as
           described in the tunneler rules. All infantry
           must be mounted in tunnelers, and no other
           support may be chosen. Note that Rhinos cannot
           be taken with tunnelers.)


Robot maniple ........................15 pts per unit
 consists of 1 to 5 robots

Gyrocopter wing ......................33 pts per unit
 consists of 1 to 3 gyrocopters

Support Weapon battery ...............13 pts per unit
 consists of 1 to 3 support weapons

Light Artillery battery ..............13 pts per unit
 consists of 1 to 5 light artillery units

Goliath Mega-Cannon ........................68 points

Thunderfire Cannon .........................28 points

=======================
Squat Guild Biker Force
=======================
-------
Command
-------
You must choose a Guildmaster as a commander.

Squat Guildmaster ..........................45 points
 consists of 1 Squat Guildmaster Trike (Hero)

 Extra cost to:
  Include a Living Ancestor (+Psyker) .....+10 points
  (The Living Ancestor rides in a sidecar attached to the
  Guildmaster Trike.)

----------
Main Force
----------
Choose up to 5 squads from the following list.

Bike squad ...........................10 pts per unit
 consists of 1-3 Squat Bike units

Heavy Weapon Trike .........................10 points


=================
SUPREME COMMANDER
=================
-------------
Grand Warlord
-------------
You may include up to 1 Supreme Commander


Up to one Grand Warlord ....................50 points
 consists of one Warrior unit (Hero, Commander)

 Extra cost to:
  mount in a Rhino .........................+7 points

  mount in a Termite ......................+10 points

  upgrade to Exo-Armor (Hero, Commander) ..+10 points

  include a Living Ancestor (+Psyker) .....+10 points

---------
Bodyguard
---------
You may choose up to two squads as a bodyguard for the
Commander

Up to two Squat Hearthguard squads .........15 points
 consists of 1 Warrior unit (Hero)

 Extra cost to:
  mount in a Rhino .........................+7 points

  mount in a Termite ......................+10 points

  upgrade to Exo-Armor (Hero) .............+10 points

Up to two Squat Warrior squads .............20 points
 consists of 2 Squat Warrior units

 Extra cost to:
  mount in a Rhino .........................+7 points

  mount in two Termites ...................+20 points

  upgrade both units to Berserkers
  (Assault)* ...............................+4 points

  upgrade both units to Thunderers
  (2x Heavy Weapons)* .....................+26 points
                          
                          (* Choose one upgrade only.)
    
  The Supreme Command Squad must purchase the same mode
  of transport, if any.
Received on Thu Jun 05 1997 - 03:38:19 UTC

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