[Epic] [E40K] Squats -- different list
Well, I'm nearly caught up with the list (was 400+ messages behind,
until tonight), and just saw that Allen posted some Squat rules. So,
without further ado, I'm going to toss the ones I've been working on out
to the wolves. I'll be getting them up on a web page in a day or two,
which'll also explain some of the things I refer to in the army list, as
well as some of the rationales behind my choices. (Well, I guess I can
toss a couple things out now... er, one, anyway. ^_^;;; ) I don't have
most of the SHV rules worked out specifically yet, and no points values
for 'em, so I'll hold off. But here's the infantry & vehicles... maybe
tomorrow I'll write a comparison on mine & Allen's armies, and maybe the
one from that web page, too. Whee....
Aaron Teske
Mithramuse+_at_...
Squat Leader, Den'Len Fetch
---cut here---
Squat Army List for Epic 40K
============================
Unit Speed Range Firepower Assault Armor Special(*)
------------------- ------ ------ ---------- ------- ----- ------------------
Warriors 10cm 30cm 1 2 4+ Stubborn
Berserkers as Warriors + Assault
Thunderers as Warriors + 2x Heavy Weapons
Hearthguard as Warriors + Hero
Warlord as Warriors + Hero
Exo-Armor 10cm 30cm 1 3 5+ + Save
Robots 15cm 45cm 1 2 6+
Support Weapons 10cm 45cm anti-tank 0 4+
Bike 35cm 15cm 1 2 4+
Heavy Weapon Trike 30cm 30cm 2 1 4+
Guildmaster Trike 35cm 30cm 1 2 5+ Hero
Rhino 30cm n/a 0 0 5+ Transport (2)
Termite 20cm n/a 0 1 5+ Transport (1),
Tunneler
Mole 20cm 15cm 2 3 6+ Transport (4),
Tunneler
Gyrocopter 40cm 30cm 3(^) 1 5+ Skimmer, Flak
Light Artillery 10cm 45cm barrage 0 4+ Artillery
Goliath Mega-Cannon 5cm 45-125cm Mega-Cannon 0 5+ Artillery
Thunderfire Cannon 0 60cm anti-tank 0 5+ Flak, Immobile(#)
Notes:
(*) All Squat units (including bikes, vehicles, support, artillery,
etc.) are Stubborn.
(^) Gyrocopters on Flak orders have a firepower value of 1 as they cannot
bring their secondary guns to bear.
(#) Immobile units fixed in place and cannot move; if forced to retreat they
are destroyed.
=========================
Squat Warrior Brotherhood
=========================
-------
Command
-------
You must choose at least one commander, obeying the
"Brotherhood Order of Battle" as set forth in the Squat
rules section.
1 Detachment HQ ...........................+25 points
Up to one Squat Warlord ....................15 points
consists of 1 Warrior unit (Hero)
Extra cost to:
mount in a Rhino .........................+7 points
upgrade to Exo-Armor (Hero) .............+10 points
include a Living Ancestor (+Psyker) .....+10 points
Up to two Squat Hearthguard squads..........15 points
consists of 1 Warrior unit (Hero)
Extra cost to:
mount in a Rhino .........................+7 points
----------
Main Force
----------
Choose up to 6 squads from the following list per Warlord
chosen and 3 squads from the following list per
Hearthguard chosen; note that each command squad after
the first counts as being under the command of the force
commander.
Squat Warrior squad ........................20 points
consists of 2 Squat Warrior units
Extra cost to:
mount in a Rhino .........................+7 points
upgrade both units to Berserkers
(Assault) ................................+4 points
upgrade both units to Thunderers
(2x Heavy Weapons) ......................+26 points
-------
Support
-------
Make up to 10 choices from the following list, but you
may not exceed the number of choices made on the main
force list.
Squat Termite* .............................10 points
Squat Mole* ................................25 points
(* if Termites or Moles are taken as support, the
detachment becomes a tunneler detachment as
described in the tunneler rules. All infantry
must be mounted in tunnelers, and no other
support may be chosen. Note that Rhinos cannot
be taken with tunnelers.)
Robot maniple ........................15 pts per unit
consists of 1 to 5 robots
Gyrocopter wing ......................33 pts per unit
consists of 1 to 3 gyrocopters
Support Weapon battery ...............13 pts per unit
consists of 1 to 3 support weapons
Light Artillery battery ..............13 pts per unit
consists of 1 to 5 light artillery units
Goliath Mega-Cannon ........................68 points
Thunderfire Cannon .........................28 points
=======================
Squat Guild Biker Force
=======================
-------
Command
-------
You must choose a Guildmaster as a commander.
Squat Guildmaster ..........................45 points
consists of 1 Squat Guildmaster Trike (Hero)
Extra cost to:
Include a Living Ancestor (+Psyker) .....+10 points
(The Living Ancestor rides in a sidecar attached to the
Guildmaster Trike.)
----------
Main Force
----------
Choose up to 5 squads from the following list.
Bike squad ...........................10 pts per unit
consists of 1-3 Squat Bike units
Heavy Weapon Trike .........................10 points
=================
SUPREME COMMANDER
=================
-------------
Grand Warlord
-------------
You may include up to 1 Supreme Commander
Up to one Grand Warlord ....................50 points
consists of one Warrior unit (Hero, Commander)
Extra cost to:
mount in a Rhino .........................+7 points
mount in a Termite ......................+10 points
upgrade to Exo-Armor (Hero, Commander) ..+10 points
include a Living Ancestor (+Psyker) .....+10 points
---------
Bodyguard
---------
You may choose up to two squads as a bodyguard for the
Commander
Up to two Squat Hearthguard squads .........15 points
consists of 1 Warrior unit (Hero)
Extra cost to:
mount in a Rhino .........................+7 points
mount in a Termite ......................+10 points
upgrade to Exo-Armor (Hero) .............+10 points
Up to two Squat Warrior squads .............20 points
consists of 2 Squat Warrior units
Extra cost to:
mount in a Rhino .........................+7 points
mount in two Termites ...................+20 points
upgrade both units to Berserkers
(Assault)* ...............................+4 points
upgrade both units to Thunderers
(2x Heavy Weapons)* .....................+26 points
(* Choose one upgrade only.)
The Supreme Command Squad must purchase the same mode
of transport, if any.
Received on Thu Jun 05 1997 - 03:38:19 UTC
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: Tue Oct 22 2019 - 13:09:32 UTC